I started on a new set and improved on some older cards I made. Either way, clean slate using the Set Editor and I'll be updating these cards daily. DAILY. I mean it...








I started on a new set and improved on some older cards I made. Either way, clean slate using the Set Editor and I'll be updating these cards daily. DAILY. I mean it...
Love the ideas gang + Leader seem a bit overpowered try giving it an activation condition eg during the combat phase they get the bonus also how can a creature enter the battlefield exiled it should say when it enters the battlefield exile it like the mechanics as a whole however.
Love the gang idea im not sure if leader gets to op if it was just X/X on the amount of creatures i think it be cool we have seen rats work.
If i made that deck i put 4 http://gatherer.wiza...thrumming stone in there and that i going nuts!
Regards Aztegio.
I'll change the effect of Gang so you don't have as many random Gang cards everywhere, and maybe the effect of Leader so it's not as strong. I remember in the Pokemon TCG where, to limit your damage output, if there was an attack that did more damage the more energy you had attached to you, it most of the time had a limit to the amount of damage gain you receive. Maybe I'll do that with Leader to nerf it.
I'll post any new cards and update all of them overall in the Original Post, and thanks for the opinions!
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