#1
Guest_Dragonborn Duelist_*
Posted 18 March 2015 - 04:57 PM
image.jpg 68.19KB 1 downloads image.jpg 78.52KB 0 downloads image.jpg 73.95KB 0 downloads
#2
Posted 19 March 2015 - 08:34 PM
First of all welcome here (i don't know if you're new but its the first time i see you posting cards).
For the first card it seem really more blue than white since blue is more that kind of color that control draw. For the second card again i think its more red/blue than white/red for the exact reason and the last one super duper overcosted you might wanna consider droping its cost by 1 or two and put some colorless mana to it and it seem more blue/white.
The best tip i can give to you is to try to work on the wording a little bit and a better knowledge of the color effect (theirs a precise name for it but i dont remember)
And for the idea its great keep working on it it has potential!
PS: Try to use MSE (Magic Set Editor it will help you alot) here link: http://magicsetedito...t/download.html
#3
Guest_Dragonborn Duelist_*
Posted 03 April 2015 - 06:37 AM
Attached Files
#4
Posted 04 April 2015 - 01:19 PM
O bo boy This dragon is a power house for 5 mana a 4/4 flying, hexproof is already fair, you may pay 1 to scry 4 (or higher) damn that good, but control your opponent draw for the rest of the game as much as you want is just insane. Leme tell you if you want to lose all of your friend play with this dude.
More seriously tough this card is a nice improvement but the cost are way too low for what they do you probably want to work with that, but in all honesty nice improvement from the others gj!
#5
Guest_Dragonborn Duelist_*
Posted 06 April 2015 - 04:31 PM
Would the Scry and Fateseal abilities be better costing 2 and 3, respectively, or 3 and 4?
And thank you.
#6
Guest_Dragonborn Duelist_*
Posted 06 April 2015 - 09:22 PM
#7
Posted 07 April 2015 - 05:42 AM
For the first and the third one gj i could see these card being made i really like them nice job!
The second one is okay but you made the wording a little bit complicated (don't worry i still made mistake about that ;p) but your effect is kinda tricky to write maybe go to this site and search for card that are similar to help with the wording: http://magiccards.info/
And the dragon maybe making him shroud would be a good way to nerf him a little and reducing the fatesteal power because paying 4 mana to denied a top deck that your opponent have is okay or you can make him tap for it that would be funny if you take the ojutai effect http://magiccards.info/dtk/en/219.html
#8
Guest_Dragonborn Duelist_*
Posted 07 April 2015 - 12:09 PM
What wording do you suggest for Firecrazed? I'd like the ability to stay pretty much the same. Fateseal, show your opponent the creatures, deal damage,
#9
Posted 08 April 2015 - 12:25 AM
Lovely conversation going on, and yes the second batch of cards is a drastic improvement- good job on that, and nice advice Sertar.
As for more development... well here I go.
Card Grammar
Forgive me if I seem a bit harsh here, but just remember I'm not criticizing you- I make these mistakes from time to time too. Just listen for a bit, and then if anything insults or confuses you, just tell me, and I'll explain myself.
Astrologer's Apprentice: Drop the "[ ]" marks on your X's, those are not mana costs, those are just quantities, and thus do not need to be mana symbols.
Firecrazed Seer: There's a weird part where this says: "that you looked at you", I would delete the "at you", as for the ability, you did word it right this last time, but the first X in the card should be before the Red mana symbol, and the second and third X's should not be mana symbols.
Angelic Seer: Don't spell out the word "two" when talking about quantity of life gained.
High Seer Jabrasku: Don't make the quantities of how much you scry or fateseal mana costs. in the second activated ability, put colorless mana before colored mana in the cost of the ability.
Power Balance
High Seer Jabrasku: Right now this guy is a major powerhouse for control decks, and can scry and fateseal ridiculous amounts. I would set the first ability of mana cost to [1][U][W] and the cost of the second ability to [3][W][U][U], and change the scry value to 2, and change the fateseal to 3.
But with all these notes, I could be wrong, so honestly do what you want to do with the set, as it is yours, and you have done a wonderful job so far.
#10
Posted 08 April 2015 - 08:40 AM
#12
Posted 08 April 2015 - 04:00 PM
#13
Posted 08 April 2015 - 04:32 PM
#14
Guest_Dragonborn Duelist_*
Posted 08 April 2015 - 05:10 PM
#16
Posted 09 April 2015 - 05:35 AM
i think it should be worded like this : At the beginning of your untap step, choose a card type between creature, artifact or enchantment then look at the top card of your library if its your chosen type you may play it without paying its mana cost otherwise put it into its owner graveyard. Creature that come into play by this effect gain haste.
At the beginning of each opponent untap step return each card you control that was put on the battlefield by this effect to the bottom of its owner library in any order.
othewise i find this card fun this cost for what it does is legitimate (but haste is a mostly red mechanics and your card seem more blue and red than black and blue) but still nice work!
#17
Posted 09 April 2015 - 10:39 PM
I'm the friend that Dragonborn was talking about, the guy who thought of the concept. I'm throwing in my own cards that I've made with some collaboration with Dragonborn. I'm not as well-versed in card text like he is yet, so I'm sure I butchered some stuff, but the basic idea should be there. I'll also say that I intended the Oracles to have members of all five colors, with some mixed in to symbolize the theme of those mixtures to the best of my ability. These are what I've made so far.
Oracle Initiate of Aggression.jpg 225.33KB 0 downloads Oracle Initiate of Nature.jpg 191.3KB 0 downloads Oracle of Domination.jpg 190.51KB 0 downloads Oracle of Insight 2.jpg 221.11KB 0 downloads Oracle of Unlife.jpg 199.44KB 0 downloads Oracle of War.jpg 191.45KB 0 downloads
#18
Posted 10 April 2015 - 05:45 AM
Welcome Gensokian glad to see more people joining the custom card train but now lets talk about your cards
1 and 2- the red one is okay but when i see what does the green one the red just seem so much less powerful maybe making him give +1/+1 and haste until the end of the turn would be fun or making him a 2/1 because it fit more the color
3- the mana cost for this one is way too much considering he cost 3 different color you can stop at 5 at it will be balanced trust me this is what mtg give us now for 5 mana http://magiccards.info/ths/en/208.html http://magiccards.info/ktk/en/206.html http://magiccards.info/ths/en/172.html
4- the costing of this card is again too high 4 mana would be enough 2W/U and for the effect some wording mistake on the graveyard part example: reveal one card put it into your hand and put the rest into your graveyard
5- I know that orzhov exist but this card seem mono black to me and for its cost you should remove the exiling part of the effect to make some space it will be more fun to read and simple to use.
6- this card is okay but the trample look weird i think Blue/Red and you you sry or fatesteal your creature gain +1/+1 and can only be blocked by two or more creature.
Overall Nice job with these card for your first try its nice to see that some people try to make fatesteal a thing (i love this ability) i can't wait to see your next post Good work boi!
#19
Guest_Dragonborn Duelist_*
Posted 10 April 2015 - 10:55 AM
#20
Posted 10 April 2015 - 03:42 PM
Also tagged with one or more of these keywords: Fateseal, Scry, Seer, Oracle
Card Maker →
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User-Created Sets →
Cards of ProphecyStarted by Guest_Dragonborn Duelist_* , 22 Apr 2015 Serra, Oracles, Fateseal, Scry |
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Card Maker →
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Finished Co-set with PhaseOfDestructionStarted by Lolilord , 23 Mar 2014 Blue, Scry, Instant/Sorcery and 2 more... |
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