So I just up and wanted to make a monocolored set. So far, the set only has black, and since I'm practicing to imitate how Wizard organize their sets, it has a bunch of mundane-ish stuff that only loosely relates to the set's general theme. I also haven't started to go wild with new keywords yet :V
The black portion of the set is my attempt to recreate an infect set that is somewhat viable in monocolor and is sufficiently balanced with a balance between creatures and control, instead of the rush-people-really-fast-and-abuse-low-game-over-threshold you'd see in most infect decks. I also tried to make it reflect my view of the color black in MtG: versatile, jack of all trades, and can adopt a heavier slant towards a specific strategy as long as you can balance the occasional heavy costs that sometimes black cards sometimes have. In this set, the costs are mostly putting poison counters and -1/-1 counters on yourself and your own creatures in exchange for mana, keeping enemy army in check, keeping your army alive, etc. Only part of the black portion of the set actually has infect/poison counters, and it can do either poison or normal damage, so it is up to you to balance the scale between poison, longevity and control.
I think the black portion as is is more or less close to completion. Any remaining gaps should be filled in later by the last several cards I'll add in, by other colors of the set, and probably by later set if I do this well enough to warrant continuing it into a block.
Also yeah it has no art, that kind of happens when you're trying to do something original and have no art skills at all :V
Photobucket gallery: http://s1130.photobu...t?sort=3&page=1
Attachments only include some of the cards.