Other than basic forests of course.
What Cards are Central to a Green Insect Deck?
Posted 02 May 2013 - 02:37 PM
Posted 07 May 2013 - 02:07 PM
Posted 08 May 2013 - 04:46 PM
Here is a list of all the mono-green Insect creatures that seem good or at least decent. There are a few absolute bombs on this list, too.
Thriss, Nantuko Primus
Beacon of Creation is the single Insect-making spell I found. Other spells you may want would be ramp and possibly creature boosts or something. I bolded the ones that stand out to me. Hope that helps. Also, I excluded the couple cards with infect and/or poison. I figured you wouldn't want poison and non-poison ones in the same deck, and there are far more non-poison ones.
And here's the black ones just for fun:
Bane of the Living
Fog of Gnats
Some of these I would only recommend in a mono-black Insect deck or a deck featuring plenty of sacrificing (Mortician Beetle especially).
Posted 10 May 2013 - 06:30 PM
Not really an opinion. Just because it fits you're play style, doesn't mean it is better though.
That's a matter of opinion, green might fit my play-style better.
I only play Esper-based decks, though there are cards in Red and Green that are better than cards I am playing in my decks. I know that, but I stay to my play-style. Those cards are better though.
Posted 10 May 2013 - 07:23 PM
Cards in different colors are better at different things. That's called the color pie. Kind of a central thing about Magic. It's rare that a card in one color directly trumps a card in another color as automatically 'better.' Maybe in a certain deck, sure, or this one mana 2/2 is better than this one mana 1/1 of the same color. Could be. But the green and red cards that are 'better' than the ones in Esper colors are, well, in other colors, so most likely do far different things.
As far as I can tell, there is more synergy and powerful things you can do with a pure Insect deck in green than you can in black, or at least just as much. Could you explain how the black Insects are simply better than the green ones, please? Because I think you're a bit off-base there. Speaking as a player who doesn't have a huge love of Insects in general, I am willing to hear the argument fairly.
Posted 13 May 2013 - 03:10 PM
The color pie isn't about things being better than other things in other colors. It is about color identity and special abilities specific to those colors. It is not weird for cards to directly chump other cards at all. There are cards that are just better in different colors. It doesn't matter if you play it or not or how you play it. What matters is that you see one card being better and why it is. Cards do different things, which is why you would run one over the other. A card is not necessarily better unless it does something similar, or more.
There are more things you can do in Green than you can in Black. You run both colors, it what I was trying to get at because it opens up less resiliency against decks and makes your deck a lot stronger. Why? Abrupt Decay. Discard spells. Better over all performance. If you play green alone, then you are horribly mistaken. Green is better supported with other colors. Green insects are easier to hit than black ones are. Black has stronger support against more than one type of deck-base while green is going to be very weak to those colors. You could run a mono-black one because it is going to be a lot safer of a play and going to rely less on hope and more on controlling.
Green is a great color, but it doesn't abuse enough of the things that exist. Black can abuse the hand, board and manipulate the graveyard. Green controls the field, has very little advantage and is very vulnerable early on when you desire to got for something bigger.
- Kalam Mekhar likes this
Posted 13 May 2013 - 06:29 PM
Okay, I appreciate the well-thought-out reply. Thanks for not just saying, "I'm right, you're wrong, eat it," or something.
I was suggesting green over black purely on the basis that what bad-people wanted was a mono-colored deck. After all, his/her goal was to simplify things. Remember, this is a casual deck. It doesn't have to be the best deck Insects could possibly support. It just needs to be a fun green Insect deck. Yes, a black/green deck could be more interesting//resilient/diverse/whatever, but it definitely wouldn't simplify anything and may bog down what the heart of the deck is supposed to be about - Insects. So what I was getting at about cards in different colors being better, was just that if you're dedicated to certain colors, and cards in different colors are better, that doesn't really matter since you can't run them in that deck. Yes, green's or red's or white's, or probably even black's creatures are usually more powerful than blue's creatures, at least offensively. But that's completely irrelevant if you're building mono-blue.
As I said, this is a casual deck. It doesn't need discard, or great removal, or whatever else it might need to be tier-1. If they're building Insect tribal, it's probably a good sign they're a Timmy, and they're just looking to have a good time playing with some bugs. I can totally dig that.
Posted 13 May 2013 - 11:38 PM
Eh. There is a thing with casual. Do what you want to do. Everyone is going to play differently when given the opportunity. You really can't give advice on making a casual deck since you would normally comment on why you would put a card in there. That is the problem. Casual is what it is for the people and how they play it out. You can give tips, but you cannot offer the best advice for them since they are going to go a completely different way than you are.
I honestly don't give a shit about those player identities anyways. Really, they just place players into categories which don't help much of a game. I love combo. Does that mean I am a Johnny? No, I am a Spike because I desire to win complete, with a strong competitive deck. But I like to win on my own terms with my own style in my own mind. Either choose how you go out or don't. I like big creatures too. I love when you completely devastate a player with an Emrakul, getting an extra turn off of hardcasting it.
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