So is this card broken or fine or underpowered? OCG fixes?
Obviously the wording is off, but this is far from a broken card.
It's actually fairly balanced if not a little bit underwhelming. o.O
So what would be better to do:
a. lower playing cost
b. remove/lower mana cost from effect
c. a bit of both.
So basically this card has protection from chump blocks? It's kinda boring, but repeatable creature removal is nothing to sneeze at.
I'm guessing people here don't get the point of this card. As a matter of fact, it is the most unbalanced broken card in the game. It can banish anything, attack twice, and all you need is a LIGHT and a DARK from your Graveyard. It's the definition of OP'd
I'm guessing people here don't get the point of this card. As a matter of fact, it is the most unbalanced broken card in the game. It can banish anything, attack twice, and all you need is a LIGHT and a DARK from your Graveyard. It's the definition of OP'd
In Yu-Gi-Oh, yes I completely agree it is totally op. This version is a bit underwhelming, as others have said. I'm fairly new to MTG myself, but my suggestion is, instead of the untap if it destroys a creature, give it double strike. Perhaps make its second ability "exile target nonland permanent" instead of creature, if you want it to be a bit more powerful.
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