This is the set me and Phase have been working on, the theme was that a group of mages have unlocked new-found secrets to the Aether,
and are now far more powerful with their loyal elementals. The idea was giving monoblue a way to win, without following slow precarious methods and control that it usually uses. Phase will be coming out with an example decklist using this set.
Edit: hammered out errors with most instants/sorceries